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Fleet Naming Contest

Raziel a posted Mar 17, 15

So as most of you know, I come from a military background.  I was given an honorable discharge after 8 years of active service in late 2013.  I'm pretty big on military authenticity, but I bend the rules in a video game when fun is at stake.

So, we have a fleet now, and it's about time to christen us some vessels and crew.  For those of you who have taken the trip to visit the flagship, you'll notice that the fleet consists of a single Harrower-Class Dreadnought, and two Terminus-Class Destroyers.  That's quite a loadout, and that doesn't include the Sailors and Marines that live onboard the vessels.

So, it's common knowledge that we, as a guild, debated for three straight days in what to name the Dreadnought.  We reached a compromise in The Maelstrom of Retribution.  Okay.  We're good with that.  Everyone mostly liked it.  It had a good ring to it, and I could get into it as long as it was pseudo-religious (I'm not a religious person, I just think religious nomenclature is really neat).

But before we get comfortable, we still have a few more things to name, and I want any ideas to go as replies to this post, and we'll vote on it on a thread later when we have sufficient collection of names.

Squadrons will need call-signs and names, commanding officers will need names, soldiers' squads will need names.  Let's flesh this out!

Capital Ships:

The Maelstrom of Retribution

  • Commanding Officer
  • Executive Officer
  • Bomber Wing #1 (20 M-7 Razorwire)
  • Bomber Wing #2 (8 B-4D Legion, 8 B-5 Decimus)
  • Patrol Wing #1 (32 Sith Assault Shuttles)
  • Scout Wing #1 (16 B-12 Blackbolts)
  • Scout Wing #2 (16 B-13 Stings)
  • Scout Wing #3 (7 S-SC4 Bloodmarks)
  • Striker Wing #1 (16 F-T6 Rycers)
  • Striker Wing #2 (16 F-T2 Quells)
  • Gunship Wing #1 (8 GSS-3 Manglers, 8 GSS-4Y Jurgorans, 8 GSS-5C Duskmakers)
  • Imperial Army Brigade (7,300 Imperial Soldiers; Infantry, Artillery, Support, Medical; a completely cohesive and independent military attaché with two regiments, each having three separate battalions incorporated within).

Terminus-Class Destroyer #1

  • Commanding Officer:
  • Executive Officer
  • Starfighter Wing (12 F-T6 Rycers, 2 S-SC4 Bloodmarks, 2 B-4D Legions)
  • Ordnance Acquisition Light Battalion (285 Sphere of Technology weapons specialists, demolition experts, and assymetrical warfare enthusiasts)

Terminus-Class Destroyer #2

  • Commanding Officer
  • Executive Officer
  • Starfighter Wing (12 FT-3C Imperium, 4 B-5 Decimus)
  • Imperial Expeditionary Marine Light Battalion (285 Imperial Marines focused on force reconnaisance, advanced scouting, and invasionary tactics)

WoW!  That's quite a lot of stuff.  So let's hear some cool ideas for names and call-signs to christen out fleet.  So far we have:  2 Destroyers, 10 Squadrons, 10 Military Units, and Six VIPs.

Chums Battalion Names: Mercy Waymakers Deiphage Daggers
Kil'rok All that I got is for the Fighter Squadrons, mainly because thats all I can ever name, few ideas i'll toss out there: - ...
Orecal A few quick ones. Capital ship names: Entity of Shadow The Eternal Dagger I'll try to come up with more later today ...

A while ago, I wrote about a phenomenon called "MMO Burnout," a common thing that is triggered when people push too hard in a video game for too long.  They crash and burn, and the fun and entertainment derived from the activity is basically drained away, requiring massive amounts of time off to refuel that -- if, ever, that does.  Burnout can have a permanent effect and drive people away from a game fully.  Our good friend and member in great standing Lukip was most likely a victim of this and just up and disappeared one day.  We've lost innumerable members due to burnout.


What keeps a lot of people playing a social game like an MMO is basically an online version of FOMO (Fear Of Missing Out, for those my age).  You want to be around and play with people and not feel like you're being left behind or missing important activities or interactions.  After all, you never know when Ranked is gonna pop, am I right?


I can't stop anyone from being too dedicated to an online platform, but I can at least explain techniques I use to mitigate and defend against burnout.  I can't espouse enough that self-reflection and introspection play a big part in this.  The first big thing is to prevent a video game from becoming or feeling like a job.  It's great to have goals, but it's an MMO -- there are no deadlines (barring conquest if that's your thing); you can always pick up where you left off.  There's been plenty ot Tuesdays when I still needed one more HM flashpoint or one more warzone win; it just meant I could get them done early that week and go do other things on other characters.  Maybe that's just me being the eternal optimist in things, but I'm not going to be heartbroken I'm out 300 warzone commendations, and I can't fathom any adult somehow being emotionally disturbed by that.  We're all pretty level-headed here, and despite what Kil'rok may feel, I'm not a prophetic font of wisdom.


However, let's hypothetically disregard everything I've written above, as is anyone's right to do so.  I'm not anyone's boss here; I'm just the guy whom was thrust the position and whose charge is to be responsible for keeping things together.  That doesn't give me any magical power over any human being in the world, and I'm under no delusion that I have any right to circumvent the free will of others.  So let's disregard all of that:  "Fuck you Raz, TOR is Life, TOR is Love; I need a ranked set a week ago, so we're gonna go hard.  YOU JUST MAD I'M DOIN' ME BETTER THAN YOU'RE DOIN' YOU!"  Enough straw in that scarecrow?  Let's roll with this.  Fine.  SWTOR is a job to you.  You've fabricated deadlines to imagined self-goals.  Okay.  Now, realize that even in a salaried position, you still have weekends off.  So even if you do go hard for 8 hours a day in your employed position, as is standard, you still get two and a half days which you're not working; every single week (sometimes more with holidays).  So, if you're going to treat SWTOR as a job, don't forget the weekend period in which you log off and decompress from your hobby.


It is a hobby.  Video games are a hobby.  Let's not kid ourselves.  We're not wearing tracksuits with patches of corporate sponsors like some elite South Korean Starcraft Team or Swedish Call of Duty tournament player.  As with any hobby, we've picked it up because we derive entertainment and amusement from it and it allows us to decompress from the stresses of every day life with a fantastical bout of escapism for a few hours of leisure.  That's what it's there for, and keeping your hobbies healthy is a hard thing for many people.  Indulge at times, but always be aware of your personal responsibilities to your life.  Video games are not a lifestyle; no hobby should substitute for your personal lifestyle.  That's a sign of mental illness; try to help people you see slipping into this broken state.  MMORPGs can help your social skills, not replace them.  If you need an excuse to go out, I've got a mobile game called Ingress you can download that'll give you quests to visit places in your town via GPS.  I have tricks to make people into functional human beings.  No one is immune.


If you're feeling the burnout come on, or you think you need help from pulling away, you have digital resources available in terms of myself, your fellow guildmates, and your family.  Speak up, be it publically or privately -- whatever it is to be your comfort -- and let's find an amicable solution to your ills.  That goes with anything, not just video game stuff.  Sometimes letting off a little steam from your mental/emotional vent is cathartic enough.  We're here for you.

Avarice I myself am taking a break, trying out a different game FFXIV
Ffayr Sometimes, there is difficulty in engaging in a social life outside of the home. For some of us it is other factors in o ...
Nightngale This was very heart felt and sentimental in a way, and I enjoyed reading it, and I don't know if was intentional, but I ...

The Dreadnaught Launches

Raziel a posted Dec 21, 14
Art the Lizard So happy What is it going to be named? ...
Sith_Lord_of_Wars Let us bring War and Destruction to those that oppose our GLORIOUS EMPIRE!
Sith_Lord_of_Wars FINALLY!!! after months of collecting we have finally done it

Fall Maintenance

Raziel a posted Sep 25, 14
Hello people, old and new.

Whenever Fall hits, and the Academic Year begins again, there's a major fallout of populations across MMO platforms.  It's just how things are, and I wouldn't want to change it.  For me, I realize I am seeing people prioritize their life ahead of their entertainment, and focus more on their education than pixels in a video game.  I agree with that.  I wholeheartedly support it.

However(comma) that does pose some sort of problem for guild activity.  If we don't have a projected population, then there's no one to play with, which in turn causes a chain reaction of people looking elsewhere for camaraderie, which recursively spirals in mass abandonment.  We've had it happen before when I was but an officer in the first year of the game from fairweather fallout.  I look upon this as a second opportunity to mitigate the circumstances.

I propose a recruitment drive until Thanksgiving (end of November for those more worldly).  I will incentive it somewhat nominally.  Using my vast resources, I should be able to supply to any who so take up this challenge.  For every applicant that you sponsor, whom survives our rigorous initiation process, and stays active to the Winter break, you, as the sponsor, will receive a Universal Fabrication Kit (the kind that requires 1x of crystal/design/industrial/synthetic to make), of your chosen grade (MK1,2,3).

Since by then, everyone, Subber, Preefer, and Freeper, will have access to their strongholds, I hope this will somewhat incentivize you to look for and gain quality roleplayers willing and able to invest in Sith-centric Imperial Roleplaying for the Sphere of Technology.

For those of you who have been sticking around, it will be more and more commonplace as I push us to do more and more operations.  I think Eternity Vault and Karagga's Palace are pretty fun places to knock out in an hour or so.  I would like it to be a normal thing, as long as Conquest doesn't get in the way (which is slowly killing me).  Expect me to coordinate more with the USO guilds for more TFB and S&V operations as we move forward.  Dual sets of gear (expertise and endurance) will only make things better. 

On a personal note, I will be working nights next month, 14-24 October.  Most of you won't see me (unless you're West Coast players or third-shift).  I'll be on late or in the morning.  As always, I am reachable through Enjin and in-game mail for anything you might need.  Our Scions and Warbringers are trusted individuals and roleplayers, and I have confidence in their ability to carry out with the tasks of the day.

As such, with the conquest system, here will be the new schedule of daily RP events, for people to do together, in-character.  The new proposed time will be 9pm EDT/EST to accommodate the majority of our player-base, which tends to be post-prime-time.

Tuesday:  Event-Specific Quests (Conquest, Gree, Rakghouls, Bounties)
Wednesday:  Weekly Quests (Makeb/CZ-198/Oricon/Section X/Black Hole)
Thursday:  Datacron Hunting/Initiations/World Bosses
Friday:  Warzones/Flashpoints/GSF
Saturday:  Operations/Social RP (Apprenticeships, Cantina, etc.)
Sunday:  Warzones/Flashpoints/GSF
Monday:  Miscellaneous/Catch-Up/Alts

I look upon you to instigate and trigger groups for this stuff.  This shows dedication and loyalty, and will make your peers respect you for your dedication in organizing and mobilizing personnel.  These are small steps that will challenge you to begin planning and preparing for bigger things along our Promotion Pipeline.
Art the Lizard Will do, and I have a few questions: Are thursdays at 9:00 a dedicated weekly initiation? And, you should add Vindicat ...